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GULLIVER v5.2 Index Page Rules Upgrade for GURPS, focusing on building and gaming creatures of any shape and size
Converting a Campaign to GURPS Roleplayer #19, April 1990 How to Help Players Make the Break By Rich Ostorero In any gaming group, one or two games dominate the agenda. This is natural -- players want to get their money's worth from their gaming materials. But an unwanted side effect is a reluctance to try new game systems. Tact is essential when selling a new roleplaying system to a mature gaming group. This article is the story of such a conversion from FASA's systems to the system
Gunmetal Blue: A Truly Badass GURPS Page By S. John Ross A page devoted to using GURPS as the ultimate system for cinematic action roleplaying, recreating the exploits found in anything from Terminator 2 to Hard Boiled
GURPS Gladiators Gladiator GURPS Boardgame
GURPS Ground Zero GURPS Ground Zero www. gurpsgroundzero. com "Life consists not in holding good cards but in playing those you hold well. " - Josh Billings TABLE OF CONTENTS "I shall never believe that God plays dice with the world. " - Albert Einstein GURPS Web Ring The material presented here is my original creation, intended for use with the system from . This material is not official and is not endorsed by Steve Jackson Games. is a registered trademark of Steve Jackson Games
GURPS Sex by Tim and Christine Morgan Author's Note: A revised, updated, and expanded version of these rules will go on sale October 13th, 2003, as a universal sourcebook adaptable to any game system. Ask for it at your Friendly Local Game Store today. The title is "Naughty and Dice: An Adult Gamer's Guide to Sexual Situations. " An is available in the August issue of
Kromm's Collection of Optional GURPS Rules Kromm's Collection of Optional Rules As the title says, this is a collection of optional rules for fabricated by the GURPS Line Editor. Most of this material has appeared on the net already -- this collection just gathers it all in one place and cleans it up a little. I plan to add to it a little at a time, so keep watching this page. Please forward any comments, criticisms or suggestions to An "IQ test" for your character. How exceptional attributes affect character recognition
Self-Esteem and Repartee in GURPS Swashbucklers Self-Esteem and Repartee in GURPS Swashbucklers Importing an Idea from Lace and Steel ©1992, 1994 by Steffan O'Sullivan Lace and Steel is a roleplaying game designed by Paul Kidd and published by The Australian Games Group. The setting resembles Europe in the mid-17th century, with a twist. The game combines some fantasy elements, such as low-level magic, harpies, centaurs (half-horses, please. ), pixies, etc. , with black powder weapons and swashbuckling heroics
Unlimited Mana for GURPS The original article from Pyramid #9, expanded from more year of play and fan feedback.
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